
A first-person factory game inside a living Egyptian tomb painting, where blue paint opens doors.
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- WASD walk
- E take
- Hold E chip, mend
- R rotate
A painter-architect died before his tomb was finished. His last drawing, a worker in red ochre, wakes on the wall: you. Grind malachite, fire blue and paint doors that open onto bigger rooms, until the tomb builds itself.
- Status
- Early development
- Price
- Free
- Needs
- WebGPU, keyboard and mouse
Screenshots
What you can expect

Repair before you build
Every machine is met broken first. Mend it to learn how to make it.

Small door, big room
Paint a doorframe blue and it opens onto a room far bigger than the frame.

Water that obeys
Channels carry items 16 tiles, then the water stills. Lift it and it runs again.

Storage that grows up
Satchel, baskets, labelled jars, then a library that crafts and builds for you.

New limits every age
Water head, fuel batches, ox power, sunlight, threads. The constraint changes, never vanishes.

A story without words
No dialogue. Glyphs ink themselves on the walls, and you learn to read them.

Every machine plays
The factory keeps a 60 BPM clock. A starved kiln is a missing beat.

A world in red draft
The valley is drawn in red ochre. Restore a region and it inks into colour.
The ages
- Done: in full colour
- In progress: inked in black
- Planned: a red-ochre draft
- 2 of 8 ages playable
- 0
The Unfinished Tomb
Wake on the wall. Grind blue by hand and paint the false door open.
FIRST BLUETHE PLANWATER CARRIESIT RUNSTHE DOOR OPENSDone - I
The Water Obeys
Step out onto the Nile. Lift, split and store what the river carries.
THE WATER OBEYSReed raft and the flood: in progressDone - II
Fire and Clay
Charcoal, kilns and pots. Stretch the cord and draft walls in red.
THE DRAFTWest bank: the wadi, Painters' Village, Valley of TombsIn progress - III
Copper and Oxen
Smelt copper and yoke oxen. Fed strikers become porters who fetch what you ask the steward's ledger for.
THE OX WALKSEast bank: the Glass City and the barge, in progressPlanned - IV
Reed and Record
Write names in ink. Wake the House of Life, and a shabti answers your first request.
INKTHE HOUSE OF LIFEHERE I AMPlanned - V
Sun and Glass
Bend noon through doors. Make glass, gold and workers from sand.
THE SUN ENTERSWEIGH THE HEARTPlanned - VI
The Engine
Thirty-six overseers split one request nine ways, across both banks.
TWO LANDSPlanned - VII
The House Writes Itself
Draft a hall in red. The network crafts it and its porters ink it in.
IT WRITES ITSELFTRUE OF VOICEPlanned